Hello,
I have a textlabel and what i need is when the textlabel has any text, then a part will be visible.
Thank you to anyone who can help me.
Sincerely,
Milk
Hello,
I have a textlabel and what i need is when the textlabel has any text, then a part will be visible.
Thank you to anyone who can help me.
Sincerely,
Milk
u can code out the logic like this
if textlabel.Text ~= "" then
part.Transparency = 0
end
i think they also want to track when the text changes too so it would be more like this:
textlabel.Changed:Connect(function()
if textlabel.Text ~= "" then
part.Transparency = 0
end
end)
I was about to send a text that its changing mid game, but i dont have to anymore.
Thank you so much.
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