I’m trying to force a part to stay upright whilst manipulating its physics to thrust forward using BodyForce, the part moves on its own using this method and I can’t really use BodyForce on anchored objects why?
Wouldn’t that script just force the part to not have any rotations on the X and Z axis, only allowing to be rotated on the Y axis? As to why you can’t use BodyForce on anchored objects, it’s because BodyForce applies to physics, and physics are disabled if the part is anchored.
Yeah, that’s I said, I basically want this part to stay like this forever, and I figured why BF doesn’t work, I decided to opt in for TweenService but I’m not exactly sure.