I have events tied to Values and I am trying to find out how I can change these values in-game. I couldn’t find any way, If you have any ideas or suggestions or maybe a solution, can you please help me
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You can reference a value with a variable:
local thatValue = anywhere.Value -- Replace with where your value is
Then you can just change the .Value
property of it.
thatValue.Value = somethingElse -- Replace with what you want to set it to
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no no, i dont think you understood. When I go into the game on Roblox, NOT STUDIO, I have to change the Values from ReplicatedStorage
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Then you can use the Developer Console (you can turn it on with F9) and use the command line from there to do it.
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thanks alot, saved me from another hour of research
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