How to store parts in tool without being existing in workspace

how to store parts in tool without being existing in workspace, not colliding and not existing at all.
i want it too can move a model to workspace when needed

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If you want parts to not exist in workspace in a tool, just parent it to ReplicatedStorage or ServerStorage and you can parent it back to the tool when needed.

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that was not my question… i intended dont wantot o put it in server or replicated storage

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That was your question - you were trying to figure out how to make parts not exist. You also wanted it to be able to be moven to Workspace when needed. FYI when you put objects in containers outside Workspace they don’t exist

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I do not recommend having later to be used parts in a tool. There is no way reliable way to have them overall NOT existing in workspace as long as your tool is a child of workspace or a descendant of workspace. Most you can do is make the parts transparency be 1 and make them uncollideable and set the transparency and collision values to what you wish when you move said model to workspace. But yet again, this is unreliable and is a lot of work than it should be. Just store your model in somewhere like Meltlava said. ReplicatedStorage or ServerStorage.

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If you want to store parts/tools for later use, why not just parent them to ServerStorage or Lighting?

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I don’t think that you guys understand what i’m talking about. I cannot store stuff in silver storage because for some reason it’s broken

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Also all other instances are broken

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thats a issue with Roblox Studio. How is serverstorage broken? Could you show a video cause I never heard of serverstorage straight up not working.

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You can parent instances to nil. Is that what you’re looking for?

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Could you please show how it’s broken? We can’t help you if you don’t show us what you mean by that.

1 Like