im not sure if this is the right topic but it was the closest I could find.
so recently i made a cave full of parts and i made it a union so i could lock it so i dont accidently move it, and i added a bunch of models inside the cave and then i tried testing and i realized i forgot to set the lighting for the cave"s can collide to false, and now it is in the union. i dont want to undo so i can edit it because that would delete all the models i added inside the cave which are not part of the union. i would like to know how or if there is even a way to un-unionize a group of objects for holding alt and selecting does not work in a union.
You can seperate the union in the model tab and manually do it from there
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thank you for the quick solution! just double checking, is it the seperate button?
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i checked and it was, thanks agian!
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