As the title says, would it? Im unsure
1 x 1.5 = 1.5
, so I think so.
since its 1.5 times speed, it’s faster and the animation would take less time to finish. So it can’t be 1.5 seconds long
1 / 1.5 = 0.6666666...
this does bring up a good point but the fact is that it depends if you are coding or not so this multiplication might turn into a devision problem
hey man you stole what I was thinking
Let’s make this slightly easier to work with. Let’s use 2 instead of 1.5. The math should still be the same, just the number is simpler.
Say you are taking an action (running from point A to point B). If you do the action 2x as fast, you will end up completing it in half the time. So time = actionLength / speed.
I see now, the reason why I made this post is cause the stun animation in my game Im trying to make be affected by the duration of the stun
makes sense cuz why would a 1 second animation be longer at a faster speed
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