so i have a part, an i would like to add a timer to it couting from 10, but the timer goes to 10 as long as the owner is touching it, how can i do that?
script.Parent.Touched:Connect(function(plr)
if game.Players:GetPlayerFromCharacter(plr.Parent) then
local owner = game.Players[script.Parent.Plr.Value]
if owner.Antipush.Value == false then script.Parent.Anchored = false return end
if plr.Parent.Name == script.Parent.Plr.Value and owner.Antipush.Value == true then
script.Parent.Anchored = false
print("owner")
elseif plr.Parent.Name ~= script.Parent.Plr.Value and owner.Antipush.Value == true then
script.Parent.Anchored = true
print("notowner")
end
end
end)