I’m trying to create a simple virtual reality game. I’ve done everything except for the grabbing logic
I’ve kind of ran into a brick wall, I’m not really sure how to go about this, I’ve tried a bunch of things.
I have tried his
--(I've tried InputBegan too...)--
UIS.InputChanged:Connect(function(input)
if input.KeyCode == Enum.KeyCode.ButtonR2 then
print("R2") <-- this prints
body["Right Arm"].Touched:Connect(function(hit)
print(hit.Name) <-- this doesn't when im touching a part
end)
end
end)
--localscript btw
and using :getTouchingParts() returns {} also.
I have no idea what to do, is there any requirements for the .Touched event to work? like values or something
Thanks in advance