I want the player to be forced to hold onto a Katana. I’m fairly sure this need to be in a script, but please help me.
I do not want the player to have a tool so they can equip/unequip, I want them to be forced to hold it so it just shows up on their right hand.
Try parenting the katana to the character, setting the CFrame relative to the character’s hand’s CFrame, then adding a weld to stick the hand and tthe katana together.
Use a Motor6D, attach the tool handle to your prefered limb with it, and set the C0 C1 (CFrames) to your likings.
How do I use Motor6D? The model is not a tool, should it be?