How do I force the player to hold on to a certain item, but isn't a tool

I want the player to be forced to hold onto a Katana. I’m fairly sure this need to be in a script, but please help me.

I do not want the player to have a tool so they can equip/unequip, I want them to be forced to hold it so it just shows up on their right hand.

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Try parenting the katana to the character, setting the CFrame relative to the character’s hand’s CFrame, then adding a weld to stick the hand and tthe katana together.

Use a Motor6D, attach the tool handle to your prefered limb with it, and set the C0 C1 (CFrames) to your likings.

How do I use Motor6D? The model is not a tool, should it be?