This script adds a part when I type “add”, and removes it when I type “remove”
The problem is, I can’t re-add the part when typing “add” after it has been removed.
text.FocusLost:Connect(function(enterPressed)
if not enterPressed or text.Text ~= "add" then
return
end
part:Clone()
part.Parent = game.Workspace
tweenAdd:Play()
end)
text.FocusLost:Connect(function(enterPressed)
if not enterPressed or text.Text ~= "remove" then
return
end
tweenRemove:Play()
wait(0.6)
part:Destroy()
end)
Any way to fix this?
1 Like
I think you’re clonning the part and parenting the original to workspace and then destroying the original, try this:
local c
text.FocusLost:Connect(function(enterPressed)
if not enterPressed or text.Text ~= “add” then
return
end
c = part:Clone()
c.Parent = game.Workspace
tweenAdd:Play()
end)
text.FocusLost:Connect(function(enterPressed)
if not enterPressed or text.Text ~= “remove” then
return
end
tweenRemove:Play()
wait(0.6)
c:Destroy()
end)
2 Likes
Doesn’t work, and the tweens stopped working for some reason.
Here is the entire script, if it helps.
local text = script.Parent
local TweenService = game:GetService("TweenService")
local origin = Vector3.new(0, 0, 0)
local part = Instance.new("Part")
part.Anchored = true
part.Color = Color3.new(0, 1, 0)
part.Material = Enum.Material.Neon
part.Position = origin
part.Size = Vector3.new(3, 0.1, 3)
part.Transparency = 0
local goalAdd = {}
goalAdd.Color = Color3.new(1, 1, 1)
goalAdd.Size = Vector3.new(2, 0.1, 2)
local goalRemove = {}
goalRemove.Color = Color3.new(1, 0, 0)
goalRemove.Size = Vector3.new(1.5, 0.1, 1.5)
goalRemove.Transparency = 1
local tweenInfoAdd = TweenInfo.new(1, Enum.EasingStyle.Cubic, Enum.EasingDirection.Out)
local tweenInfoRemove = TweenInfo.new(0.5, Enum.EasingStyle.Cubic, Enum.EasingDirection.In)
local tweenAdd = TweenService:Create(part, tweenInfoAdd, goalAdd)
local tweenRemove = TweenService:Create(part, tweenInfoRemove, goalRemove)
text.FocusLost:Connect(function(enterPressed)
if not enterPressed or text.Text ~= "add" then
return
end
part:Clone()
part.Parent = game.Workspace
tweenAdd:Play()
end)
text.FocusLost:Connect(function(enterPressed)
if not enterPressed or text.Text ~= "remove" then
return
end
tweenRemove:Play()
wait(0.6)
part:Destroy()
end)
2 Likes
try this:
local text = script.Parent
local TweenService = game:GetService("TweenService")
local c
local origin = Vector3.new(0, 0, 0)
local part = Instance.new("Part")
part.Anchored = true
part.Color = Color3.new(0, 1, 0)
part.Material = Enum.Material.Neon
part.Position = origin
part.Size = Vector3.new(3, 0.1, 3)
part.Transparency = 0
local goalAdd = {}
goalAdd.Color = Color3.new(1, 1, 1)
goalAdd.Size = Vector3.new(2, 0.1, 2)
local goalRemove = {}
goalRemove.Color = Color3.new(1, 0, 0)
goalRemove.Size = Vector3.new(1.5, 0.1, 1.5)
goalRemove.Transparency = 1
local tweenInfoAdd = TweenInfo.new(1, Enum.EasingStyle.Cubic, Enum.EasingDirection.Out)
local tweenInfoRemove = TweenInfo.new(0.5, Enum.EasingStyle.Cubic, Enum.EasingDirection.In)
text.FocusLost:Connect(function(enterPressed)
if not enterPressed or text.Text ~= "add" then
return
end
c = part:Clone()
c.Parent = game.Workspace
local tweenAdd = TweenService:Create(c, tweenInfoAdd, goalAdd)
tweenAdd:Play()
end)
text.FocusLost:Connect(function(enterPressed)
if not enterPressed or text.Text ~= "remove" then
return
end
local tweenRemove = TweenService:Create(c, tweenInfoRemove, goalRemove)
wait(0.6)
c:Destroy()
end)
2 Likes
system
(system)
Closed
August 30, 2023, 6:45am
#5
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