I am trying to make a battlegrounds game, however when the player gets morphed/changed into the deku model, it just respawns them over n over, How can I fix this?
game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(char)
local old = char
local new = Deku:Clone()
local oldCFrame = old:GetPrimaryPartCFrame()
player.Character = new
new.Parent = game.Workspace
new:SetPrimaryPartCFrame(oldCFrame)
end)
end)