Need help w new Character Model Respawning over n Over

I am trying to make a battlegrounds game, however when the player gets morphed/changed into the deku model, it just respawns them over n over, How can I fix this?

game.Players.PlayerAdded:Connect(function(player)
	player.CharacterAdded:Connect(function(char)
		local old = char
		local new = Deku:Clone()
		local oldCFrame = old:GetPrimaryPartCFrame()
		player.Character = new
		new.Parent = game.Workspace 
		new:SetPrimaryPartCFrame(oldCFrame)
	end)
end)

the issue here might be the CharacterAdded function as it fires everytime the Player.Character loads which happens everytime you morph it.

Worked, thanks for noticing that

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