Memory Usage Slowly Goes Up (But never down)

After 2.5 hours of playing my game with other players I noticed that memory usage went up to 1.1k, It slowly went up but never down, is it normal or does it indicate a memory leak? How can I possibly fix that?

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Simplifying the content in your game is essential. However, the concern over “memory” usage is somewhat irrelevant, as achieving the target is virtually unattainable in the current landscape. While 200MB might have been feasible in the past, it’s an impractical goal today. Even an empty environment can easily occupy over 600MB due to various factors. Thus, this isn’t a significant problem. Furthermore, having around 1.1k of memory RAM is considered standard for Roblox at present.

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1.1 GB of RAM is not much, if you still want to decrease your place’s memory usage I recommend enabling the StreamingEnabled property of workspace

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