A Problem With An Old Baseplate

So, I had made my game of off an old Baseplate I had. [Not the new one BTW.] And since the Baseplate was old, I had the old chat. How do I make it so I have the new chat? And would this break my server messages?

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Scroll down in the explorer tab, click on TextChatService and in properties change ChatVersion to TextChatService and no this should not break your server messages.

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You can do this using the properties of TextChatService.

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Okay, I will try it now. Thank you.

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This worked, but I can’t figure out why Bubble Chat can’t be turned on. Edit: Nevermind

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Yeah, it broke my server messages. They aren’t popping up, is there something wrong with the code?

game.ReplicatedStorage.Message.OnClientEvent:Connect(function(Message)
	local C = BrickColor.new("Institutional white")
	game.StarterGui:SetCore("ChatMakeSystemMessage", {
		Text = Message;
		Font = Enum.Font.Gotham;
		Color = C.Color;
		FontSize = Enum.FontSize.Size12;
	})
end)

You can use this with the new chat system using this method:

game.TextChatService.TextChannels.RBXGeneral:DisplaySystemMessage(Message)
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If you are trying to modify chat messages you have to change up functions and look at its documentation:

So replace it all, or replace the game.StarterGui:SetCore(“ChatMakeSystemMessage”
Edit: Wait no, that’s kind of a dumb question

It’s a lot more simple to use this method, all the parameters are two strings, the actual text and metadata.

It’s a bit of a challenge editing the appearance of the message however, I suggest you refer to this post, it also helps with how to use it.

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