Not sure I’m in the right section here but I don’t see anything that’s better fit than this. Anyways, I’m developing a realistic hockey game, and just recently I changed the player rig to be better, and now on this rig, the animations (which have been redone to fit the rig) are having weird behavior as shown in the attached video. The new rig is a default roblox rig, with the hockey gear welded onto it. Just as the last one was, this one just fits the purpose better.
I think the roblox walking animation is playing over what should be the skating animation but this doesn’t make sense as I’ve made the animation priority Action which should override roblox’s just as it did on the old rig.