I’m super tired of MoveTo() since it generates MULTIPLE PROBLEMS, for example;
Yes I use it
Humanoid:MoveTo(Point.Position)
sometimes it does it well but at certain points it doesn’t run and leaves the code hanging,
also used;
local Value0 = 5
local Magnitude = (Bot.HumanoidRootPart.Position - Point.Position).Magnitude
repeat
task.wait(0.05)
if Punto.Action == Enum.PathWaypointAction.Jump then
Bot.Humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
end
Bot.Humanoid:MoveTo(Point.Position)
until Value0 == 0 or Magnitude > (Bot.HumanoidRootPart.Position - Point.Position).Magnitude
this does not run AT ALL and the thing is that I need this fast, if you know any information please help me