[HELP}Mouse.hit.position not accurate

so i have this script:

target.CFrame = CFrame.new(target.Position,mouse.Hit.Position)


it dosn’t go where it looks like it is pointing even though it looks like it, how do i fix this?

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Hit is a CFrame, so use LookVector.

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nope, goes only one odd direction when i do that

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Then you can use this method I use.

target.CFrame = CFrame.new(Vector3.zero, mouse.Hit.LookVector)  + target.Position
target.CFrame =  target.CFrame*CFrame.Angles(0, math.pi, 0)
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