Changing NetworkOwner causes a weird bug

When switching the network owner of an unanchored part, there is a chance for a weird bug to occur where the part randomly flies upwards as if an invisible force were acting upon it.

If it helps, the part has a VectorForce for gravity and BodyGyro to make it automatically stop, but neither of these are ever changed in-game.


Everything I have tried:

  • Disabling the part’s CanQuery and CanTouch properties
  • Removing all external forces that are applied to the part

P.S. The bug randomly started occuring after the Roblox update around Wednesday.

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