:FireClient not Working

Hello, I am having a problem in my script revolving the parameters of :FireClient. I used print statements to find out what the player is. The first local script and the server script both printed out “SuperMari0085” (My User name), but the second local script that is using the OnClientEvent event prints “nil”. Can someone help me find out why this is happening. I checked the Devforum for answers but none of them helped my situation. Here is some script of the printing and the remoteevents.

First Local Script

   remotes.Reaper.ReaperSleep:FireServer()
   print(player) -- Prints SuperMari0085

Server Script

   print(player) --Also prints SuperMari0085
   remote:FireClient(player)

Second Local Script

remote.OnClientEvent:Connect(function(player)
    print(player) --Prints nil for some reason
end)

on server script:

remote:FireClient(player,player)
1 Like

Thanks for the answer, I really appreciate it!

It’s the same as

game.Players.LocalPlayer

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