Help with creating a Kill Cam without using humanoid.Creator

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? A killcam

  2. What is the issue? I am unable to create a killcam without using “humanoid.creator”

  3. What solutions have you tried so far? Did you look for solutions on the Developer Hub? Yes. I did look for answers. I have tried to use :FireClient, but if that is what you have in mind, please explain it to me a little bit better! Thank you!

I am using viewmodels that are NOT tools and that only use viewmodels. It detects when a player clicks and then plays an animation along with damaging the player.

Please help! Thanks!

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What is humanoid.Creator? I couldn’t find it in the documentation.

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well it is a thing. it is an object value that is inside the humanoid that contains the player who killed them. mainly, this would be used if you decided to use tools such as swords. how would you go about making this killcam?

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Might be because it’s deprecated. After you were killed, the server should send a remote event about who killed you.

If this is not done on the server, please change it for security reasons.