Should i promt user about gamepass/dev product/etc on client side or on server side?

Just want to ask simple question. Should i promt user about gamepass/dev product/etc on client side or on server side?Also, would it affect anything?

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Prompt the client and handle receipts on the server.

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So, i can promt player from client and server, and it won’t affect anything? Everything gonna work like it shoud?

I’m not sure if MarketplaceService:PromptGamepassPurchase() works on the server. I assume it does because the first parameter is player.

Anyway good practice would be to always do it on the client so you have full control of when UIs are popping up. But either probably works.

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