exactly what the title says, how can i check if an instance has a child in it?
and if found then return true
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local function HasChild(ToCheck)
if #ToCheck:GetChildren() > 0 then -- Check if the table of the part's children has more than 0 components
return true
else
return false
end
end
You could also reduce it down to just
local function HasChild(ToCheck)
return #ToCheck:GetChildren() > 0
end
1 Like
it worked than you very much!!
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