I want to get content of this file:
C:\Program Files (x86)\Roblox\Versions\version-7e90e3915b344435\ExtraContent\LuaPackages\Packages\_Index\UIBlox\UIBlox\App\ImageSet\GetImageSetData.lua
But I can’t because I didn’t found any answers
I want to get content of this file:
C:\Program Files (x86)\Roblox\Versions\version-7e90e3915b344435\ExtraContent\LuaPackages\Packages\_Index\UIBlox\UIBlox\App\ImageSet\GetImageSetData.lua
But I can’t because I didn’t found any answers
GetImageSetData.lua (241.3 KB)
You can find the source for all CoreScripts/Modules in your Roblox studio directory
No, I mean get file inside roblox studio (like rbxasset://)
I don’t think that’s possible.
The reply above me doesn’t answer the question actually
You only need to use StudioService:PromptImportFile({"lua"})
but it needs to be a variable, then use whateverYouCall:GetBinaryContents()
(the whateverYouCall
can be replaced with your variable name), then create a script containing the code
You can use this code to help you (but don’t steal it
for _, v in StudioService:PromptImportFiles({"lua", "server.lua", "client.lua"}) do
if v.Name:find("server.lua") then
local on = v.Name:gsub(".server.lua", "")
local scr = Create("Script", {
Source = v:GetBinaryContents();
Name = on;
Parent = workspace
})
elseif v.Name:find("client.lua") then
local on = v.Name:gsub(".client.lua", "")
local scr = Create("LocalScript", {
Source = v:GetBinaryContents();
Name = on;
Parent = workspace
})
elseif v.Name:find("lua") then
local on = v.Name:gsub(".lua", "")
local scr = Create("ModuleScript", {
Source = v:GetBinaryContents();
Name = on;
Parent = workspace
})
end
end
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.