How to make a tween rotate with cframe and not update position

im trying to make a tween rotate to the starting orientation after a few seconds and i need cframe to do that but with cframe.angles if i dont put a position it goes to 0,0,0

local property2able = {
	["CFrame"] = CFrame.fromOrientation(0, math.rad(-180), 0)
}
info = TweenInfo.new(1.5, Enum.EasingStyle.Linear,Enum.EasingDirection.InOut)

tweeb = game.TweenService:Create(script.Parent,info,property2able)

code (yes it does get played)

the above code works…?
are you needing to rotate back to the original orientation?

yeah but i dont know how to only tween the orientatio