Hi. I want create a cutscene for my game. But when i set the camera to part, player’s character disappears in client. But it is still appear in server. And if i make move the character in client, its appearing again
local komsukapi = game.Workspace:WaitForChild("komsununevi")
local cam = game.Workspace.CurrentCamera
local talkfriendly = game.Players.LocalPlayer.PlayerGui.gui2.talkfriendly
local threat = game.Players.LocalPlayer.PlayerGui.gui2.threat
local sound = script["UnderTale - Asgore(Text)"]
local neighbortalk = game.Players.LocalPlayer.PlayerGui.gui2.neighbortalk
komsukapi.ProximityPrompt.Triggered:Connect(function(plr)
plr.Character:WaitForChild("Humanoid").WalkSpeed = 0
repeat wait()
cam.CameraType = Enum.CameraType.Scriptable
until cam.CameraType == Enum.CameraType.Scriptable
cam.CFrame = workspace:WaitForChild("komsukamera").CFrame
komsukapi.ProximityPrompt.Enabled = false
wait(0.5)
script.Parent["Door Knocking"]:Play()
wait(1)
neighbortalk.Visible = true
local function typing(object, text, lenght)
for i = 1, #text, 1 do
sound:Play()
object.Text = string.sub(text, 1, i)
wait(lenght)
end
sound:Stop()
end
typing(neighbortalk.TextLabel, " " , 0.15)
wait(2)
talkfriendly.Visible = true
threat.Visible = true
end)