If statement:
local ChunkInvoked = GetChunkRemote:InvokeServer(Chunk)
if ChunkInvoked ~= nil and ChunkInvoked ~= {} then
print(ChunkInvoked)
What prints:
If statement:
local ChunkInvoked = GetChunkRemote:InvokeServer(Chunk)
if ChunkInvoked ~= nil and ChunkInvoked ~= {} then
print(ChunkInvoked)
What prints:
Each table has its own memory address. One empty table isn’t equal another empty table.
print({} == {})
Okay but how do i make sure the table isn’t empty?
If it’s an array you can use the # statement to check if is empty.
It’s a dictionary
As bytesleuth said before me, length operator works on arrays, but not on dictionaries.
if next(dictionary) ~= nil then ... end -- at least one element
ADDITIONALLY.
If you need the exact number of elements, you can also count them in a loop. Perhaps table library will be expanded in the future to include a built-in way for counting dictionary elements.
local n = 0
for i in dictionary do
n += 1
end
print(n)
Seems to be working now thanks.
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