Part movement system help

Hi, so I’m trying to make a system where is you click on a block, you can pick it up and place it somewhere else. But, when I try to move my mouse, it teleports to the actual position of the part.

The reason its doing this is because I used

brik.Position = mouse.Target.Position

So I know why its broken, but I don’t know how to fix it.

Can anybody help me?

Code:

PlacementSystem

Thank you if made it this far.

1 Like

What is mouse.Target supposed to represent?

I think it could be something to do with server and client fighting to replicate the brick, try making the part unanchorered and giving network control to that client

I don’t really understand the issue, could you please send a place file or even a video of the problem occurring.