Can i detect if any player has loaded a part?

Does anyone know a way to detect it? It would be really useful, because i need this knowledge for a infinite world generator.

Hmm - I’m sure there is a better method than this. But I had an idea…

Maybe put one for i in pairs loop in the workspace that uses a WaitForChild for every part. loop it a bunch of times for like the first 10 seconds of loading and the loop should also add a boolean to the part which will be set to true if the WaitForChild finds it

Edit: Once again, I’m sure there is an actual, automatic way.

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