How would I calculate the steer and throttle (vehicleseat) values needed to reach a node taking in account turnspeed and distance to the node
Use the values to create a lerping steer and throttle value and move on from there
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Not sure what u mean, can you elaborate?
I completely misread what you said there. Let me explain to you now. So when throttle is activated, for example, the chassis would get velocity. You should do distance from node / velocity magnitude for this if the throttle is heading for the node.
If it’s a curved track, and the car needs to steer, how would I calculate the steer needed from current position of car to node position?
Im out of ideas. Probably needs some advanced math.
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Bump…
Need this please…