Accessory mesh issues

Hello! For a while now, I’ve been having issues with how Mesh’s on Accessory’s work. If I use Load Asset to load an Accessory, its always a special mesh, but I want it to be a mesh part or the way data is stored in my system will cause the item to break. Basically I need to learn now to use Load Asset to choose whether I want a special mesh accessory or Mesh Part Accessory.