I can’t seem to figure it out, I’ve tried other options and they dont work. This is for a plane, I set the cameratype to Attach as it makes it easier to fly. The only problem is that the camera collides with parts. Anyone know what to do other then making the entire plane cancolldie off client wise?
You could modify the canOcclude() function in PlayerModule.CameraModule.ZoomController.Popper
to always return false