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What do you want to achieve? A teleport system that plays a sound after proximity trigger and plays 1 sound when pressed and another 4.5 seconds after
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What is the issue? Its playing to everyone and not locally
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What solutions have you tried so far? I looked through devforum and found nothing, also tried putting it in local script but that does not play anything
Its basically a vent system, when i trigger it, it plays a vent walking noise, when it teleports it plays a vent exit noise
script.Parent.Triggered:Connect(function(plr)
wait(5)
plr.Character:SetPrimaryPartCFrame(workspace.PartTp.CFrame)
end)
script.Parent.Triggered:Connect(function(plr)
script.Parent.Sound1:Play()
wait(4.5)
script.Parent.Sound2:Play()
end)