Basicly, I’ve been coding an infection for a few days and I want to add an effect where an infected player gets his vision blurry for a few seconds.
The problem being that i wrote the whole infect script as a module script and when i try to implement the blur it affects the server and the other players.
Is there a way to do apply blur to a single blur using module script or I’ll have to make a separate local script for one effect? (I don’t think the solution i have is server efficient)
You could create a localscript for it and whenever you want to apply the blur you could signal to the client to apply the blur so that it only affects them
well that’s the idea i mainly had before,but thanks anyway
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