im trying to transfer data between games and the partyplayers variable thing is printing nil
main game script
local partyplayers = #playersToTP
tpOptions:SetTeleportData(partyplayers)
tps:TeleportAsync(14654208895, playersToTP, tpOptions)
sub game script
game.Players.PlayerAdded:Connect(function(plr)
local joinData = plr:GetJoinData()
local partyplayers = joinData.partyplayers
print(partyplayers)
end)