Preventing players from joining a game using the Microsoft Store version of Roblox

Right now, most if not all script executors on Roblox rely on the lack of Byfron on the Microsoft Store version of Roblox to function properly. I recently heard about developers being able to kick any player that joins through the Microsoft Store version, and wanted to implement the same system in my game. How do I do this?

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Few different versions, you can use bit characters or smth to detect it, Version function, a few more less known methods.

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Unfortunately nobody is going to leak how they do this. Exploiters would be able to use the code to bypass the patch.

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There have already been multiple posts, notably this one, on the subject. The reality is there’s no reliable way to do it. Games like Arsenal are most likely using obscure client-sided methods that they found themselves — releasing those methods publicly would allow people to bypass them easily.

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Yeah, for example the one you linked is bypassed. Same with Version method.

They’ve already been bypassed, just because it hasn’t been publicly posted somewhere doesn’t mean it can’t be bypassed