Basically what the title says. I’m trying to make a very small character that has the feel of a normal sized one, and i want to make the minimum zoom(starterplayer) less than 0.5, but it seems I can’t make it less than that. Is it possible to bypass that limit?
Also, is there a way to change the starting zoom? I decreased maximum zoom but it really wants to keep the starting zoom at the same level as it was when I had a normal sized character so it basically just starts out with the maximum zoom possible.
If you tried to make it less that 0.5, it could cause Roblox’s camera system to possibly break, maybe instead keep the character model the same size, but make everything around it bigger? Like the map or something like that?
I’m not the most experienced, but that’s what I would do.
what are you expecting see beyond first person, zeroth person? I don’t think it’s possible.
you can try setting the max zoom to your desired starting zoom distance. than you can write a script that changes the max zoom like after 0.03 seconds.
There is a way of doing this by changing the StarterPlayerScripts however I cannot remember exactly how to do it.
It is 100% achievable though as I’ve done it myself.
Set CameraOffset in Humanoid to 0,0,-0.4 or 0.5 it will move camera to front of the head.
To the question how decrease min zoom distance below 0.5 I would like to know how but i dont think it is possible easy because as i guess camera rotations script is work similar to quadrant device.