How Do You Create an Array Variable?

Although I know how to create an array using scripts, I was wondering if there was a way to create an array variable that can be used by multiple scripts like with integers and strings.

If not, is there a way to call an array from one script to another?

Example: local Score = game.ReplicatedStorage.Score

_G

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Iā€™m pretty sure using shared or _G will do the job.

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