billboardGuiClone.Bar.Filler:TweenSize(UDim2.new(newValue / 100, 0, 1, 0))
I have a health bar gui, that depletes at -10 health, but when it’s at 90, the bar is at 100% and at 80 health the bar is at 90%, it is 10% “late”, how do I fix this? I am not experiened with tweening :C
can you show the new value soo we can see it?
1 Like
The tween works fine but have you made sure that it tweens whenever the health changes using character. Humanoid:GetPropertyChangedSignal("Health")
?
2 Likes
I’ve solved it, it was some stuff with my referencing and checking the newValue value. Sorry for wasting your time.
1 Like