Help on tweening a gui

billboardGuiClone.Bar.Filler:TweenSize(UDim2.new(newValue / 100, 0, 1, 0))

I have a health bar gui, that depletes at -10 health, but when it’s at 90, the bar is at 100% and at 80 health the bar is at 90%, it is 10% “late”, how do I fix this? I am not experiened with tweening :C

can you show the new value soo we can see it?

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The tween works fine but have you made sure that it tweens whenever the health changes using character. Humanoid:GetPropertyChangedSignal("Health")?

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I’ve solved it, it was some stuff with my referencing and checking the newValue value. Sorry for wasting your time.

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