Well, the npc show fly back to me.
script:
local RS = game:GetService("RunService")
local stand = game.ReplicatedStorage.Stand:Clone()
local plr = game.Players.LocalPlayer
local char = plr.Character or plr.CharacterAdded:Wait()
local camera = game.Workspace.CurrentCamera
stand.Parent = char
RS.RenderStepped:Connect(function()
local head = char:FindFirstChild("Head")
if head then
local someDistance = Vector3.new(0, 0, -5)
local lookVector = head.CFrame.lookVector
local newPosition = head.Position + lookVector * someDistance -- Adjust someDistance as needed
stand:SetPrimaryPartCFrame(CFrame.new(newPosition))
end
end)
I’m open to every help