In Pathfinding Parameters, you have costs (which I think is only for material type). How would I add this to a specifc Object, like a Part in Workspace. In other words, how to make pathfinding avoid the object without using material type
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You can use PathfindingModifiers for that: PathfindingModifier | Documentation - Roblox Creator Hub
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Thanks, but your PFP scared the heck out of me. I thought you were a bot
lol when i logged into the devforum i had this avatar and its been stuck here since xD
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