I tried searching to find something that could help me recreate it but I found nothing, basically:
I want to make it so the frame scales based on the text size (on the x / y axis using scale) but I don’t know how to.
I tried searching to find something that could help me recreate it but I found nothing, basically:
I want to make it so the frame scales based on the text size (on the x / y axis using scale) but I don’t know how to.
You can do this using using GuiObject.AutomaticSize, I made a basic example to help you work it out.
Example.rbxm (7.5 KB)
How would I adjust the text size to remain constant, basically if I handle this off a script I want it to actually change the size without doing it manually.
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