I want to make my tween animation for other players to be choppy/less smooth for the client so that it would not lag the game with too much data in CFrames changing at one time. Is there any way to do this? Thanks.
Just use regular animations? The default Roblox animation engine does have some sort of LoD system where it automatically drops the framerate of animations the farther away it is.
Otherwise, you will just have to NOT use tweens, because they must update every frame, and implement your own animation system from scratch.