How do i "pull" the player

I’m trying to make m1’s that pull the player in, but how do I do that? I only know how to push them away

							local a = Instance.new('BodyVelocity',e_character.HumanoidRootPart)
							a.MaxForce = Vector3.new(50000,0,50000)
							a.P = math.huge
							a.Velocity = character.HumanoidRootPart.CFrame.lookVector * 60
							Debris:AddItem(a,.2)
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local bodyForce = Instance.new('BodyVelocity',e_character.HumanoidRootPart)
 bodyForce.MaxForce = Vector3.new(50000,0,50000)
 bodyForce.P = math.huge
 bodyForce .Velocity = -character.HumanoidRootPart.CFrame.lookVector * 60
 Debris:AddItem(bodyForce ,.2)

Attempt this code!

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