Hey there!
Second time today about the same issue, as I fixed the previous. I do NOT know anything about how to reverse this script, and make it turn counterclockwise, and there are no good tutorials or answers that I could search.
I’m trying to make this script turn counterclockwise instead of clockwise, but I don’t know what I’m doing. If anyone could help me, that’ll be wonderful!
run.RenderStepped:Connect(function()
local cameraAngle = math.atan2(camera.CFrame.LookVector.Z, camera.CFrame.LookVector.X)
cameraAngle += math.rad(90)
script.Parent.Background.Rotation = cameraAngle * 57
end)