How can I do so that, for example, they bought a thing from me in roblox and then if they wanted to go into 1 game, then if the item was not bought, it kicked and if there is, it can go in
item - [⌛] All Seeing Gift - Roblox
How can I do so that, for example, they bought a thing from me in roblox and then if they wanted to go into 1 game, then if the item was not bought, it kicked and if there is, it can go in
item - [⌛] All Seeing Gift - Roblox
You would probably make use of MarketplaceService:PlayerOwnsAsset()
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