And after looking to the analytics ( Error reports ) i found out that the players are getting SPAMMED with this " trying to set locked parent " warning
i have never had this issue in roblox studio and i’m having trouble now locating it the game has just about 20k lines of script so i don’t have any idea from where to start finding this issue , Any idea will help
Note : these reprots are for the past 1 week with only 30-60 ccu
I actually ended up finding the issue by myself
The thing was , The server was sending instances to a folder in the replicated storage, but this folder is destroyed in the client ( the warning was showing up only on the client side )