Hello! I have a problem with animations. I have a rig and animated it. It works fine in the animation editor but when I use this script, it doesn’t work.
local anim = script.Parent.Tail.AnimationController:LoadAnimation(script.Parent.Tail.Animation)
game.ReplicatedStorage.Events.Animations.ScorpionHelmetAnim.Event:Connect(function()
anim:Play()
end)
and also this script.
while 3 do
script.Parent:Fire()
end
no errors and nothing happens. You can ask for a rbxm file.
is the rig anchored, does the rig have the same motor6d’s/ is the rig the same as the one thaat waas animated. (And also check the animation priority, probably doesn’t matter if its the only animation being run)
can you send the file please? also if im not mistaken all the bits (thaat move, you can leave the primary paart anchored) cant be anchored. aand it needs motor6d welds inorder to animate, so i dont know how you made an animation without those