Help with jittery timer text?

Im working on a status menu for my game and Ive run into this issue that I cant seem to solve. Id like for the time text to remain completely still when its being changed, but so far I havent found any solutions.

If needed, Id be happy to provide any sort of additional information about my scripts or methods, as well as examples in other games of what I am looking for. Thanks!

80dh5d

(The last number is not changing due to the framerate of the gif)

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To test, try to turn off auto scaling of the text size.

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cant think of any other solutions than making textlabels for each digit

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TextScaled isnt enabled. Im using AutomaticSize with a TextSize of 16.

Yeah I thought about this too. I bet it would fix it but it seems so tedious

here was bored
you can make the digits X size smaller if you want a smaller gap between the digits

RobloxStudioBeta_Ua3Qeltw8n

timerthing.rbxl (51.6 KB)

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That looks great. Thanks for the help

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