I have a problem where i want to create some part and have it float freely attached to a rope, that is no problem but what is is that the part was not losing any momentum midair and was basically moving around for pretty much forever.
The only good way i to make it lose momentum was by using BodyVelocity and setting in the MaxForce on each axis but with that being Deprecated i don’t know what else to use.
I did try using stuff such as LinearVelocity but that didn’t help with it moving from side to side.
Is there something that is at least somewhat smooth that could make a part that’s midair, moving freely lose momentum overtime. Ty