I have a security camera system where the player can click a button to go to the next camera. However, if the player exits off the cameras then goes back onto it, rather than just going +1 onto the next camera, it goes +2 every time. Any ideas why? Thanks
local rightArrow = script.Parent.Frame.RightArrow
local camFolder = workspace.CamPositions
local button = script.Parent.Parent.Menu.BackToMenu.Content.Frame.ImageButton
local exit = script.Parent.Frame.Exit
local arena = script.Parent.Arena
local plr = game.Players.LocalPlayer
local char = plr.Character or plr:WaitForChild("Character")
local cam = game.Workspace.CurrentCamera
local number = 1
button.MouseButton1Click:Connect(function()
rightArrow.Visible = true
exit.Visible = true
arena.Visible = true
cam.CameraType = Enum.CameraType.Scriptable
cam.CFrame = workspace.CamPositions["1"].CFrame
arena.Text = "Arena "..number
exit.MouseButton1Click:Connect(function()
rightArrow.Visible = false
exit.Visible = false
arena.Visible = false
cam.CameraType = Enum.CameraType.Custom
cam.CFrame = workspace.CamPositions["1"].CFrame
number = 1
end)
rightArrow.MouseButton1Click:Connect(function()
if number == 7 then
cam.CFrame = camFolder["1"].CFrame
number = 1
arena.Text = "Arena "..number
else
cam.CFrame = camFolder[number +1].CFrame
number = number +1
arena.Text = "Arena "..number
end
wait(.1)
end)
end)