nemodao
(nemodao)
#1
I tried to create a system that detects player input through a local script within the starter gui,
and transmits the input data to a local script in the workspace through RemoteEvents.
However, it was not possible to transfer data between localscript and localscript.
I don’t know what to do…
(For reference, what I was creating was a
system where when the player presses a button,
the camera’s point of view moves to his or her booth.)
Can we see the code in both scripts. Also…
Local scripts almost never run in workspace,
It is possible. You will want to use Bindable events instead of what I think your trying to do with Remote Events.
Remote events work by crossing the Server client boundary. In otherwords, Client → server or Server → client
Bindable Events stay on the same boundary, in otherwords, Client → Client or, Server → Server
1 Like
system
(system)
Closed
#3
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.